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In Memoriam Bernd Wolffgramm

  • Author: Administrator
  • Date: 02.02.15

Today we have some rather personal news to post here.
It is with deep regret that we have to post the passing of Bernd Wolffgramm, founder of DLH.net and more recently PR manager for Topware.
I have met Bernd back in university when he asked me whether his small DOS programm called DLH98, a collection of cheats, could be offered for download on our public FTP.
Since we already offered a couple similar programs and being an avid gamer myself in need of such tools, I agreed.

From then on Bernd kept on helping out with news about new game patches. He was the one who arranged the first incarnation of The Patches Scrolls under its own domain and kept it online
through the troublesome years which were later to be called "The New Economy bubble" and helped again with finding an advertising contract which would enable us to finance our own server and hire contractors to do the actual server maintenance, webdesign & coding when I had grown tired of doing everything myself next to my regular job and was about to scrap the entire site for good
The site had at that time already grown large enough to require somebody to work on it full-time but not large enough to live from adsense income alone, so I was very happy to step down from my usual 12-16h workdays which often enough ended way past midnight and more often than not took the better part of my weekends as well.
Since then we have met in person a couple of times and often enough at trade shows to chat about our hobby and Bernd would tell me about the latest games he'd just finished playing. And he did enjoy gaming still when most people his age were more concerned about building a house, raising a family or thinking about that moment when their first grandchild might knock on the door.
So it was an utter shock when I learned of him passing away - on christmas last year, what an irony - while checking up on him about the latest Topware games.

Best wishes, Bernd. To those who want to give their condolences, his former team has posted about his passing here:
http://www.dlh.net/de/news/47181/unser-nachruf-fur-bigb.html

Euro Truck Simulator 2 update 1.16 - Going 64-bit!

  • Author: Administrator
  • Date: 22.01.15

Update highlights:

  • 64-bit version of the game is now available via Steam launcher
  • Large truck dealers have been updated to match the new style of dealerships

The focus of the upcoming official 1.16 game update is to ship engine changes and other behind the scenes elements in preparation for our big future content updates.

64-bit version of the game is currently accessible in beta on Steam, it will be available as a regular game update for all users soon.

Full update notes can be found in Steam discussions.

We have prepared a short set of questions and answers about this change:

How will 64-bit executable affect your game?

64-bit executable is a purely under-the-hood technical change and should have no negative effect on how your game ecosystem works - all your saves, modifications, trucks, and input methods will work just as they used to before.

Why are you releasing the 64-bit executable?

Memory footprint of our game has been increasing over time with our expanding game world, new features and countless modifications for the players to choose from. The 64-bit executable will allow the game to access the entire physical memory of your computer and avoid out-of-memory crashes related to 32-bit memory limitations. Most modern PCs these days ship with considerably more memory, often 6-8 GB or more, and this memory could not be used with a 32-bit binary, where the limit was only 4 GB or even 2GB in case of 32-bit systems. The 32-bit game has been essentially starving for memory while several spare Gigs of memory were idling in the operating system.

What are the benefits of this change?

Using the new executable should alleviate memory related issues you may have experienced in the past - many users have already reported problems with memory limitations after installing large collections of modifications. Even for a game with no mods installed, with more textures and 3D assets cached in memory, the framerate should stay more stable during long play sessions.

Map creators will have a smoother experience in the map editor as you'll have way more memory at your disposal.

I have a 32-bit OS. Can I somehow use the 64-bit executable?

Unfortunately not - 64-bit executable can only be used on 64-bit operating system. If you are serious about playing ETS2 extensively, we highly recommend you to consider upgrading your 32-bit operating system to 64-bit version at this point.

Are you planning to keep supporting 32-bit executable after this update?

Yes. We are are not dropping it suddenly, both 32-bit and 64-bit versions of the game will be maintained and kept in sync for a considerable period of time. We've actually included several engine changes into 1.16 that are focused on improving memory management also for the 32-bit version so that all of our users can enjoy Euro Truck Simulator 2.

The 1.16 update also features minor map changes as we continue to update truck dealer locations to match the dealership revamp we have shipped in our previous update. Please note that this change may affect game modifications, so if you are experiencing crashes first try disabling any map modifications you have installed.

Everybody loves new stuff and we are aware that our fans are impatiently waiting for the release of the goodies that we have been covering on this blog. Admittedly, from this point of view ETS2 1.16 doesn't bring much to the table. This update mostly serves as a wide-scale stress-test for the new tech to come. Meanwhile though, our ETS2 mapping team is putting finishing touches to DLC Scandinavia, while the vehicle team is doing solid progress on the long-awaited Mercedes-Benz New Actros truck model. Cool stuff is on the way! We cannot yet predict which will come out first, but both teams are racing each other to finish their task as soon as possible. And that's just Euro Truck 2, and you know that's not the only project we are working on.

PlayStation4 system software update version 2.03

  • Author: Administrator
  • Date: 05.01.15

Main features in system software update 2.03 (including 2.02, 2.01 and 2.00)

New for 2.03:

Operations quality during use of some applications has been improved.

PlayStation4 system software update version 2.02

  • Author: Administrator
  • Date: 14.11.14

New for 2.02:

System software stability during use of some features has been improved.

PlayStation4 system software update version 2.01

  • Author: Administrator
  • Date: 14.11.14

New for 2.01:

System software stability has been improved when you turn on the system and when it enters rest mode.

A new ETS2 DLC - Czech Paint Jobs Pack

  • Author: Administrator
  • Date: 29.10.14

With an important national holiday coming up for us Czechs at October 28th, SCS have prepared another little DLC pack for Euro Truck Simulator 2. You can find it on Steam here.

 

About Czech Paint Jobs Pack
Customize your truck with your country flag! A choice of four unique paint jobs will come handy if you feel you need to show your affiliation...
  • Sunrise In Prague
  • Two-Tailed Lion
  • Czech Flag Metallic
  • Czech Flag Decal

Lucasfilm classic games now available on GOG

  • Author: Administrator
  • Date: 29.10.14

As rumored a few days ago, GOG has finally let the cat out of the bag: Their catalogue includes now several older LucasFilm Games / LucasArts titles, like Sam & Max, Star Wars: TIE-Fighter & Star Wars: X-Wing, Indiana Jones and Knights of the Old Republic and of course Monkey Island. If you missed out on these games, now is your chance. Take this link to grab it.

PlayStation4 system software update version 2.0

  • Author: Administrator
  • Date: 29.10.14

Main features in system software update 2.00

  • Players in a party can now use Share Play.
    With Share Play, two players in the same party can share a game screen. The host (the user who initiates Share Play) and the guest (the user who joins Share Play) can play the same game together while watching the same screen, or the guest can take the place of the host and operate the host’s game screen.
    To initiate Share Play, select  (Share Play) from the party screen. Use of some features requires PlayStation®Plus membership.
  • Video clips can now be uploaded to YouTube™.
  • You can now set themes for home screens and function screens for each user. Themes can be downloaded from PlayStation®Store. Select themes in  (Settings) > [Themes].
  • You can now play music stored on USB storage devices. Connect a USB storage device containing music files (MP3 or AAC) to the PS4™ system, and then select  (USB Music Player) from the content area.

 

Other new or revised features in version 2.00

Share

  • The following features have been added to  (Live from PlayStation).
    • You can now view broadcasts from the past.
    • Broadcasts can now be filtered by language. With the list of broadcasts displayed, press the OPTIONS button, and then select [Language].
    • You can now follow your favorite channels or broadcasters.
    • (Featured) has been added. You can browse broadcasts such as PlayStation®-recommended broadcasts, broadcasts from Friends, and broadcasts you follow.
    • (Games) has been added. Broadcasts for each game are displayed.
    • Twitch™ icons can now be displayed in comments.
  • The following settings have been added to broadcasts. With the Share menu displayed, press the OPTIONS button, and then select [Share Settings] > [Broadcast Settings] > [Advanced Settings].
    • You can now display messages to spectators.
    • You can now include party voice chats in broadcasts. A player’s voice will be included only if the setting to allow the player’s voice to be broadcast is enabled in the party settings.
    • You can now adjust settings such as size, background, and effects of video content from the PlayStation®Camera.
  • When you select [Upload Screenshot] from the Share menu, you can now attach a screenshot to your message.
  • You can now trim your video clips in  (Capture Gallery).

 

Settings

  • You can now set the length of time your controller will charge while your PS4™ system is in rest mode. Set the time in  (Settings) > [Power Save Settings] > [Set Functions Available in Rest Mode] > [Supply Power to USB Ports].
  • [View Guide] and [Commands for Voice Operation] have been added to  (Settings) > [System] > [Voice Operation Settings]. You can view a list of details and hints about operating the PS4™ system with your voice.
  • [Input Device] and [Output Device] have been added to  (Settings) > [Devices] > [Audio Devices]. Also, [Output to Headphones] in  (Settings) > [Sound and Screen] > [Audio Output Settings] has moved to  (Settings) > [Devices] > [Audio Devices].
  • [Mouse] has been added to  (Settings) > [Devices].

 

Other

  • Names of players you may know can now be displayed in areas such as your Friends list or under What’s New. You can set whether to display your real name and profile picture to other players you may know in  (Settings) > [PSNSM] > [Privacy Settings] > [Connecting with Friends] > [Players You May Know].
  • You can now search for players by entering their real names in areas such as  (Friends). You can set whether to display your real name and profile picture in other players’ search results in  (Settings) > [PSNSM] > [Privacy Settings] > [Connecting with Friends] > [Search].
  • You can now record a voice message by pressing the  button in the  (Messages) screen.
  • The layout of the  (Party) screen has been improved.
  • The number of content items displayed in the content area has been changed. Content items that are not displayed can be reviewed in  (Library). You can review all content items in the content area by removing the checkmark from [Limit Number of Content Items on Home Screen] in  (Settings) > [System].
  • (PS button) now appears in some notification messages. You can view details about a message by pressing the PS button when the message is displayed in the upper left corner of the screen.
  • When you connect a new device to your system, you can check the remaining battery charge in the system message that is displayed in the upper left corner of the screen.
  • “Standby Mode” has been renamed “Rest Mode”.

Arma 3 Free Weekend on Steam reinforces Make Arma Not War contest

  • Author: Administrator
  • Date: 24.10.14

In support of the Make Arma Not War contest, Arma 3 will be available to play for free this weekend on Steam (October 23rd – 27th), and can be purchased with a massive 50% discount. By logging in to www.makearma.com/entries with their Steam account during this free weekend, people will also be able to vote for their favorite Singleplayer entries in the €500,000 Make Arma Not War contest.

In the Singleplayer category, the Make Arma Not War entries with the most votes will form the 20 finalists. In the other three categories (Multiplayer, Addon, Total Modification), the finalists will be selected by Bohemia Interactive. Afterwards, a jury composed of Bohemia Interactive representatives and other industry professionals will evaluate the finalists and select the winners. People can vote in the Make Arma Not War contest until October 31st 2014. The winners will be announced on March 5th 2015.

The Make Arma Not War contest, which was announced in December, welcomes Arma 3 content creators to compete in four different categories: Total Modification, Singleplayer Game Mode, Multiplayer Game Mode, and Addon. The winner of the Total Modification category will take home €200,000, while in the other categories the prize money is divided between 1st place (€50,000), 2nd place (€30,000), and 3rd place (€20,000) winners. In collaboration with the International Committee of the Red Cross (ICRC), Bohemia Interactive is also handing out the Health Care in Danger Special Award.

More information about the contest, the rules, prizes, and categories is available on www.makearma.com.

 

You can find all Informations about the Game and the last patches here.

Euro Truck Simulator 2 version 1.14 starts public beta

  • Author: Administrator
  • Date: 24.10.14

At last, we are happy to announce that SCS are ready to start public beta test of update 1.14 for Euro Truck Simulator 2.

If you are willing to help, make sure to backup your existing player profile, and feel free to switch to the public_beta branch of Euro Truck Simulator 2 which you will find on Steam.

Here is the development log of the 1.14 update

Gameplay:

  • Liftable axles
  • Upload your World of Trucks profile truck from the in-game Screenshot Manager
  • Increased damage for overturned vehicles
  • Tweaked penalties for damaged cargo
  • Automatic transmission tweaked to better handle steep hills (such as the quarry)
  • Camera rotation based on steering and blinkers
  • Correct speed limit after using the train
  • Red light offense isn't reported if the player is too far inside a crossroad
  • More lenient wrong-way offense check to allow maneuvering in small crossroads
  • Better terrain profile interpolation
  • Many improvements in simulation: overturned trucks, damping of rear axles, gearbox

Models:

  • New truck: DAF XF Euro 6
  • New 6-wheeled chassis for (almost) all trucks
  • Substantial data fixes in most chassis
  • Added driver seats for DAF XF and MAN TGX
  • Small fixes in many models: sawmill, factory, wharf, quarry, trucks, trailers

 

AI:

  • New traffic rules: stop lines, city start/end, highway start/end, give way, priority roads
  • Improved driving rule priorities
  • AI trucks prevented from entering trains
  • Support for sleep time in traffic lights
  • Speed limit detection fixes
  • More realistic AI vehicle speed in curves
  • Many improvements in vehicle spawning, navigation, reviving, yielding, lane changing, overtaking, blinking

Sound:

  • New, improved or fixed sounds: gears, horn, blinker, Scania V8 interior

 

Map:

  • Many map bugs fixed
  • Roads around Kiel and Rostock recreated
Steam:
  • Steam Rich Presence: job information in "View more info" in the Steam friends list

 

Code:

  • Support for decal parts in road edge models
  • Support for multiple truck dealer definitions
  • Allow pedestrian spawning on models
  • Prevent crashes: non-existing parked vehicles, cities, invalid truck accessories, invalid backup data

 

User interface:

  • Truck browser shows all upgrades and their level requirements
  • Added option to skip cutscenes
  • Speed limit shown on dashboard GPS
  • Support for adviser page switching
  • Speed on adviser is more precise
  • Option to display the password on the login screen
  • Smoother camera movement in showrooms
  • Improved text pasting into input fields
  • Improved city name sorting
  • Updated localization and credits, fixed typos, clarified texts

Rendering:

  • Fixed blinking objects in mirrors
  • Support for mirror image scaling
  • Support for an additional front mirror
  • Support for flares with visibility capped by angle
  • Better rendering statistics
  • Edge look can be controlled by the attached road look
  • Better handling of vegetation detail with changing distance
  • Support for an additional low-quality vehicle LOD

Modding:

  • Goto console command now accepts city names or their fragments (eg "goto aber" teleports camera to Aberdeen)
  • Improved miniconsole
  • Telemetry: more precise fuel reporting, job info
  • New cargo definition structure
  • Advisor definition cleanup
  • Content browser improvements
  • Per-sector weather climate profiles

Editor:

  • Gamma correction of user-picked colors
  • Better handling of high-DPI monitors
  • Texture list
  • New toolbar
  • Sign editor improvements