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Germany at War: Barbarossa 1941

Also known as:
Developer:
Phobetor
Publisher:
Matrix Games
Release date:
25.07.2013
Off. Website:
Genre:
Strategy
System:
Language:
Your rating: None Average: 6.7 (6 votes)
 

Patch 1.04

Author: Administrator Date: 25.08.15 System:

Added

    o new tool: Script editor for campaings and scenarios
    o XML command doc for maps and campaigns
    o example campaign with scheme
    o AGN campaign and all single maps for modifications
    o Pz 35 (t) 3d model
    o designers can now specify a side that lacks certain recruitments
    o new markers indicate success in played missions
    o old savegames of the smaller campaigns might not work with this change!
    o new sounds for more variety
    o German Elite units have a special texure to differ them from regulars (Templer)
    o model of the Basils cathedral to mark Moscows center
    o NKVD units now have their own counter
    o new units for the Soviet Union (3):
    - Cavalry Corps '41
    - Cavalry Corps '42
    - Cavalry Corps '43
    o new units for Germany (5):
    - Cavlary
    - 7.5cm PaK 97/38
    - StuH 42
    - Bf 109 G-6
    - Bf 109 G-10
    o new units for Finland (11):
    - 3.7cm PaK36,
    - 5cm PaK 38
    - 7.5cm PaK 97/38
    - 7.5cm PaK 40 L/46
    - Stug III Ausf. G
    - T-26
    - Pz. IV G
    - Bf 109 G-6
    - Bf 109 E
    - Ju 88 A-4
    - Do-17Z-2

Changed

    o Brigades maximum strength -1 (=10)
    o all aircraft basic view -1 (=1) (willgamer)
    o German Elite Units +1 Att/Def against infantry (Templer)
    o town/city textures brighter for better contrast with units (Amadeus)

Fixed

    o missing unit names for air units of AGC in the A-A campaign in general
    o missing unit names in several scenarios if German language is selected
    o typos in German texts
    o vehicle range was available after abandoning them
    o tactical victory was impossible on several maps
    o wrong NATO symbols of SP Artillery
    o crash if a screenshot was taken with F12 in multiplayer games on custom maps (Amadeus)
    o accidental using shortcuts while changing a unit name, will activate actions associated with the characters (Templer)
    o English header in German version in the objectives at Lwow (Templer)

Single Maps

    o Minsk:
    - Germany: Added - 1.Kavallerie Division as core unit for AGC
    o Archangelsk-Astrakhan
    - Smolensk: Vitebsk has supply hexes for constant unit deployment once again

Multiplayer

    o Removed all tournaments versions
    o Zhitomir - Soviets have to hold several cities at the end of the scenario for a victory. Only delaying the German success will lead to a draw now.
    o Moscow - Soviets need to have all key places before the capture of Volokolamsk counts for victory
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