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Original War

Also known as:
Developer:
Altar Games
Publisher:
Virgin Interactive
Release date:
Off. Website:
www.original-war.com
Genre:
Strategy
System:
Language:
Your rating: None Average: 9.2 (6 votes)
 

Patch 2.0.6.132

Author: Administrator Date: 15.01.18 System:

ChangeLog:

 

 

Added: Equalize Hex Height Tool (Issue #398)

 

 

Added: Wall Building Type

 

 

Added: COLOR parameter to grass (R G B)

 

 

Added: CLASS_OVERRIDE to people

 

 

Added: ICON to People and Buildings

 

 

Added: HEIGHT to people (For laser end point)

 

 

Added: SPAWNONDEATH to buldings (ClassID Count)

 

 

Added: WEAPON to buildings (WeaponID)

 

 

Added: EnterVehicle event to SAIL

 

 

Added: EnterVehicleFromBuilding event to SAIL

 

 

Added: LeaveVehicle event to SAIL

 

 

Added: CrateSpawn event to SAIL

 

 

Added: Identify and Note area to SAIL Editor main window

 

 

Added: IsSleeping, GetBuildingCost, PlaySoundXYLoop and StopSound to SAIL

 

 

Added: top_right, right, bottom_right, bottom_left, left and top_left SAIL constants

 

 

Added: CommunityMaps folder allowing community maps in Vanilla OW Multiplayer

 

 

Added: Arabian Interface to SGUI

 

 

Added: SGUI version of Editor

 

 

Added: ToLua Sail Command (SGUI only, no effect in normal OW)

 

 

Added: solar_recharge_percent variable to SAIL

 

 

Added: changing the colour of crate/artifact in a map

 

 

Added: texts.wri can now be used for Skirmish and Multiplayer maps

 

 

Added: PakView can now extract all WAV files

 

 

Added: Multiplayer Host can now change game speed in game

 

 

Added: sound.owp can now be used by mods

 

 

Added: Ident Descriptions for Editor - McBenn

 

 

Added: Wood Tool to Editor

 

 

Added: GroundAnims now support 16bit BMPs (24bit is converted to 16Bit)

 

 

Added: GBIs now support an imbedded PNG image

 

 

Added: Vehicles and Buildings can now force an attack Ground button (Issue #370)

 

 

Added: CacheColorsTXT SAIL command added

 

 

Added: profile_name SAIL variable (read only)

 

 

Added: simple editions of all multiplayer maps

 

 

Added: Small graphics included in Ow_editorOGL_Small.exe and owarOGL_Small.exe

 

 

Added: CUSTOMSOUND added to people.txt allowing custom sounds

 

 

Added: HEAD added to people.txt with 0 being no head (Defaults to 1)

 

 

Added: SGUI New Command OW_CUSTOM_COMMAND

 

 

Added: CustomCommand SAIL event

 

 

Added: GetEnvironmentType and IsEnvironmentDestroyable SAIL Commands

 

 

Added: GM Factory now included (Successor to GM Editor)

 

 

Added: SINGLEDIRECTION added to buildings.txt removing the need for a building to have graphics for each direction

 

 

Added: SIGHT added to buildings.txt allowing the default to be changed (Defaults to 0)

 

 

Added: Buildings can now have a charge animation

 

 

Changed: Multiplayer Lobby will now show all games

 

 

Changed: Counters.wri, BNames.wri and CharName.wri will load from maps folder if they exist

 

 

Changed: Increased Scroll Speed

 

 

Changed: Increased MaxRegBackRects from 1000 to 2000

 

 

Changed: Increased max Building Phases to 70

 

 

Changed: Window Scroll Speed Increased

 

 

Changed: Increased Multiplayer Protocol Version

 

 

Changed: crc.bin is now redundent

 

 

Changed: only editor will compile SAIL if code.bin exists

 

 

Changed: Maps can now have up to 20000 units (10x more)

 

 

Changed: Texts.txt will only be loaded from mod folder (Unless wri is missing) (Issue #258)

 

 

Changed: Multiple Core Mode is now default. Use singlecore parameter to force singlecore

 

 

Fixed: various MC errors

 

 

Fixed: Invincible but dead russian apeman armed with machinegun (Issue #392)

 

 

Fixed: PlaySoundXY now works correctly

 

 

Fixed: Minimap Window in Editor

 

 

Fixed: Rare Crash relating to placing or destroying a unit

 

 

Fixed: Sound Systems StopAll could prevent future sounds playing (Issue #387)

 

 

Fixed: StoneEd now works from the Original War Directory (Its not mod compatible)

 

 

Fixed: OW's Bin format can't handle strings larger than 255 (Issue 180)

 

 

Fixed: WaterZBuffer is calculated when using the Water Editor

 

 

Fixed: Saves with -1 as a unit id reference crash OW (Issue #366)

 

 

Fixed: SetCargo - 100 resources limit (Issue #368)

 

 

Fixed: AM12 - Russian attack script (Issue 321) - Nefarem

 

 

Fixed: Multiplayer maps, Polish corrections needed (Issue 109) - Nefarem

 

 

Fixed: Multiplayer map Siberia - Fixed Czech translations - Gravitr

 

 

Fixed: Ru03 - Missing Russian translation of dialogue D10a-Bur-1 - McBenn

 

 

Fixed: counter in Am06 (Polish). Showed digits when it should show time. - McBenn

 

 

Fixed: Editor not showing Weapon colour updates(On Buildings) when palettes are changed

 

 

Fixed: AM15 - Legion secondary objective (Issue 326) - Nefarem

 

 

Fixed: AM06 - An event spawning Joan Fergusson doesn't trigger (Issue 378) - Nefarem

 

 

Fixed: Ru03 - The player would always get the medal for destroying many American reinforcements - McBenn

 

 

Fixed: Am13 - The final objective was given a few seconds after mission start (Issue #369) - McBenn

 

 

Fixed: ComBuild fixed (RU05)

 

 

Fixed: RU02, RU06, RU07, RU11 fixes (Issue #446) - Nefarem

 

 

Fixed: AM09, AM10, RU03, RU11 Fixes (Issue #452) - Nefarem

 

 

Fixed: AM15 - Wrong condition for appearance of arabians (Issue #324) - Nefarem

 

 

Fixed: RU14 - Arabian attacks not commencing (Issue #214) - Nefarem

 

 

Fixed: OW can now do games with more than 8 players

 

 

Fixed: OW Editor no longer extracts texts.bin when you make a new mod

 

 

Fixed: Diplomacy window will now always display correctly

 

 

Improved: OW Editor interface

 

 

Improved: Multiplayer Stability

 

 

Improved: Error Logging

 

 

Improved: Reduced CPU usage

 

 

Improved: Editor tool speed increased (ALOT)

 

 

Improved: Most tools now work when click and dragged

 

 

Improved: OW_EditorOGL now uses FastMM for the memory manager

 

 

Improved: OW_EditorOGL now uses LARGE_ADDRESS_AWARE allowing up to 4GB of memory in 64Bit systems

 

 

Improved: Czech translation of multiplayer map names - Sali

 

 

Improved: Czech translation to multiplayer map Siberia - Sali

 

 

Improved: Translated the technology option to Czech - Sali

 

 

Improved: You can now add new People (99 total)

 

 

Improved: exclamations will now search through the different nations for a sound (Meaning you only need them in one nation)
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