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Panzer Campaigns: Kharkov '43

Also known as:
Developer:
John Tiller
Publisher:
HPS Simulations
Release date:
Off. Website:
Genre:
Strategy
System:
Language:
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patch 1.01

Author: Administrator Date: 25.08.15 System:
Changes for Kharkov '43 Version 1.01
    - Added ability to toggle Movement Sounds off and on (in Settings Menu).
    - Added ability to toggle mouse wheel zooming (in Settings Menu).
    - Fixed Triggered Release bug.
    - OOB updated, missing recon & AA units added to 2nd & 3rd Guards Tank
      Corps.
    - OOB updated, Panzer TOE adjusted to allow theoretical strengths if
      rested.  This aligns with the current methodology used for the Soviets.
    - OOB updated, additional research has required Aufklarung composition
      changes.
    - OOB changes have only been included in official scenarios where it does
      not unbalance current play. Most changes are provided for future mods.
    - PDT updated. C & B morale mechanised & motorised units can now usually
      move two hexes deployed.A morale units already have this capability.
    - PDT updated. German armour repair rate increased from 2% to 3%.  The
      Germans were falling back on their supply lines.
    - Scenario 0220_01s & 0220_02 updated to move units setup in rough hexes.
    - Scenario 0226_01s revised setup, fatigue values and explicit supply
      values based on additional play testing.
    - Scenario 0226_02 revised fatigue values.
    - Scenario 0303_01 slightly revised setup.
    - Scenario 0306_01s & 0311_02s updated to include additional 2nd & 3rd 
      Guards Tank Corps recon AA units.
    - Scenario 0306_03 updated with Soviet air to improve balance.
    - Scenario 0311_02s updated with Soviet air and artillery to improve
      balance.
    - Scenario 0311_03 updated with Soviet air to improve balance.
    - Scenario 0311_04 updated with Soviet air and artillery to improve
      balance.
    - New Scenario 0202_08s Kharkov '43 Grand Campaign included. Please
      see separate Campaign notes for victory conditions and changes.  This 
      scenario is not officially supported but is provided for those that
      would like an end to end campaign. 

Changes for Kharkov '43 Version 1.0
    - Added new Bunker and Mine Prob Parameter Data Values and allowing
      non-bridge engineer units to construct Bunkers.
    - Change so that Interdiction attacks have twice the chance of Disruption
      and can cause the loss of up to half the movement allowance in movement
      points.
    - Added a range 1 hard target artillery fire modifier (see Users Manual
      under Firing).
    - Added Optional Rule for delayed reporting of enemy Disruption.
    - Change so that towed AT gun unit which changes to Travel Mode without
      expending any movement points prior to that change will not trigger
      enemy Opportunity Fire.
    - Added Quality Fire Modifier Parameter Data Value which applies to
      quality A and B units.
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