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X Rebirth

Also known as:
Developer:
Egosoft
Publisher:
Deep Silver
Release date:
Off. Website:
www.egosoft.com
Genre:
Simulation
System:
Language:
Your rating: None Average: 6.8 (8 votes)
 

Patch 3.50

Author: Administrator Date: 25.08.15 System:


• Added new Onil mining ships to Canteran shipyard in DeVries.
• Added "Container Magnet" which attracts nearby collectables to the player ship (now with key for activation).
• Added several new generic missions and mission variants.
• Added new generic mission for clearing explosives or rigged asteroids.
• Added upkeep missions for assigning ships to stations and acquiring drones.
• Added voice notification for incoming missile on player ship.
• Added hint display to loading screen.
• Added option to give New Orders to player ships without Commander.
• Added come back on board command to npc detail menu.
• Added hotkey to toggle sound on/off (not mapped by default).
• Added text search field to map.
• Added FXAA to graphics options.
• Improved station manager and station owned ship trade behaviour.
• Improved balancing and accuracy of combat calculations when player is not present.
• Improved collision handling so that small collisions don't cause damage.
• Improved response of player owned stations to nearby player ships being attacked.
• Improved relation change behaviour on accidental hits, preventing friendly factions from attacking each others so fast.
• Improved capital ship collision avoidance with other capital ships.
• Improved police mass-traffic scan reaction to collision.
• Improved missile turret target selection.
• Improved stability of in-game map.
• Improved Russian localisation.
• Fixed multiple problems with capital ship shields and engines.
• Fixed escort ships respawning when loading a savegame.
• Fixed ships still attacking targets after the pilot bails, or ship is captured or claimed.
• Fixed several cases of turrets still shooting when there is no line-of-sight.
• Fixed capital ships not attacking after commander was destroyed on 'Withdraw from Battle' order.
• Fixed autopilot causing loss of control if it auto-deactivates while a menu is open.
• Fixed add/remove ships from squad while player is docked resulting in wrong commands.
• Fixed player ships with command action 'Waiting for drones' instead of 'Standing by' in some stations.
• Fixed one ship being able to be selected for modification at two different ship traders at the same time.
• Fixed planned trade trips not being cleared when assigning a squad ship to work for a station/ship.
• Fixed map not displaying objects around player property in some situations.
• Fixed menu issue allowing pilots to be sent to stations and capships.
• Fixed remote transfer selling all player drones of a type regardless of specified amount.
• Fixed fighter drones not changing their flight behaviour in some situations.
• Fixed several issues resulting in unit storage calculations to become incorrect.
• Fixed some specialist NPCs being incorrect types of characters.
• Fixed case where player could be asked to talk to someone who did not exist.
• Fixed positions of Construction Vessels which were pushed away from their stations.
• Fixed several problems with superhighway flight and exit.
• Fixed case of peculiar player movement when ending communication with an NPC while on a platform.
• Fixed trade offer target elements being displayed for invalid/outdated trade offers.
• Fixed plot course button being available in map modes.
• Fixed detail monitor not folding away under certain circumstances.
• Fixed map zoom being disabled for ware exchange partner selection.
• Fixed incorrect count of known systems in encyclopedia.
• Fixed several menu scrolling issues.
• Fixed several cases of plot ships being destroyed and left-over plot objects.
• Fixed engineers not repairing as fast as they should in some situations.
• Fixed captured ships not being taken into account resulting in certain missions not being flagged as completed.
• Fixed incorrect hull display in certain menus.
• Fixed several issues with navigation meshes.
• Fixed boost effects not always being removed when they should.
• Fixed pilot on boarding pod not being able to claim small ships.
• Fixed lockboxes remaining after being opened.
• Fixed cases of capital mining ships getting stuck when mining turrets have no line of sight.
• Fixed engineers not finishing repairs resulting in Construction URVs being stuck indefinitely.
• Fixed ships getting stuck at end of fly-to movement in several situations.
• Fixed The Teladi Output DLC factions not rewarding reputation after the player killed enemies.
• Fixed Xenon ships being used by mission characters.
• Fixed CVs not becoming subordinate of station if game not saved/loaded while architect assigned to CV.
• Fixed duplicate NPC stations built during the plot.
• Fixed "lost" storage on previously-hacked ships.
• Fixed station managers stuck "executing trade" when loading older savegames.
• Fixed engineers sometimes trying to repair items that are not damaged.
• Fixed NPCs not responding to enemies of their commander's other subordinates.
• Fixed mass traffic police attacking too far away from their home-base station..
• Fixed infopoints and platforms on player stations being flagged as "undiscovered" until they have been scanned.
• Fixed various trade computer errors (e.g 64).
• Fixed lost Construction URVs or with Command Explore.
• Fixed excessively loud highway entry sound.
• Fixed broken pre-selection of menu rows in several cases.
• Fixed incorrect credits due value on player menu.
• Fixed player ship not being able to launch Constrictor missiles when loading older savegames.
• Fixed cases with repair drones not returning after they finish.
• Fixed several plot-stopping errors.
• Fixed Protection Detail mission problem resulting in player not being able to finish it.
• Fixed upkeep missions suggesting incorrect credit transfers.
• Fixed ship-to-ship trades finishing instantly.
• Fixed jerky movement of trade mass traffic.
• Fixed boarding pods avoiding the ship when flying to it.
• Fixed UI mod files failing to load from catalogs.
• Fixed more causes of menu crashes.
• Fixed several more causes of common crashes.

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