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Men of War: Assault Squad 2

Also known as:
MoW: AS2
Developer:
Digitalmindsoft
Publisher:
1C Company
Release date:
15.05.2014
Off. Website:
www.menofwargame.com/games/assaultsquad2
Genre:
Action
System:
Language:
Your rating: None Average: 6.6 (16 votes)
 

Patch 7

Author: Administrator Date: 25.08.15 System:

General
• Added new Miles Sound System SDK
• Added MPEG1 redistributable package for Bandicam (mods/tools folder)
• Added feature to send units to cover after building sandbags/objects
• Added quality setting for bandicam
• Added normal/specual/parallax support to trees
• Added seperate engine volume for motorcycles
• Added low pass distance sound filter
• Added comments to sound.set
• Added volume parameter to folder.set
• Added ally and enemy health bars
• Added health bars as graphic
• Added fadeout to health bars
• Added unranked games played count to player profile
• Added third person control (support for upcoming DLC, can be used in editor)
• Added check-box to editor (F2 - clip) to turn on/off map borders.
• Added wind support for skinned trees
• Added ability to hide cursor (technically)
• Added option to make squad icons unselectable
• Added sound for closing window
• Added maintenance is finished voice acting on repair end
• Added attack voice acting on attack order
• Added enemy is destroyed voice acting on enemy kill
• Added amazement voice acting on idle units
• Added display of map borders on the ground
• Changed audio falloff factor from 5 to 1
• Changed that cars have same armor in SP and MP
• Changed text clip to new line for to long text boxes
• Changed that grass culling is deactivated (allows double face planes for meshes)
• Changed aimed shot sniper talk any time a sniper aims for a target
• Changed that units always reload when ammo is empty
• Changed multiplayer settings to game settings tab
• Changed infantry voice acting to prioritize important messages
• Changed armor penetration value to deduct objects in the way
• Reduced range of all medium direct fire howitzers to 140m
• Removed 8 sound channel option
• Removed host name from options
• Removed some redundant code
• Increased health damage of machine guns from 125 HP to 135 HP
• Increased efficiency of smoke grenades
• Increased health of officer from 100 HP to 250 HP
• Increased perks of officer to level 3
• Increased fov range of binoculars
• Increased max sound buffer option from 32 to 64
• Improved cars penetration system to make them more resistant to small arms fire
• Fixed unrepairable guns of Wirbelwind
• Fixed unrepairable guns of Crusader AA II
• Fixed unrepairable guns of SdKfz 232
• Fixed missing sound of Ha-Go
• Fixed missing unit icon of Isuzu Mortar
• Fixed turret armor of Crusader AA
• Fixed turret and body armor of Crusader AA II
• Fixed that KV-1 turret rear mgun was turning around
• Fixed that KV-2 turret rear mgun was turning around
• Fixed that KV-85 turret rear mgun was turning around
• Fixed mixed up mguns of IS-2
• Fixed hull-mgun name of Ho-Ri I
• Fixed wrong visor in SdKfz 222
• Fixed wrong visor in SdKfz 223
• Fixed wrong visor in SdKfz 251
• Fixed wrong visor in M3
• Fixed wrong visor in M20
• Fixed wrong visor in M16
• Fixed some issues with Hummel
• Fixed some issues with BA11
• Fixed small texture enumerator issue on Crusader MK6
• Fixed that mod description scrollbar was not click-able
• Fixed crash with format symbols in steam profile name
• Fixed dotted line in player statistics
• Fixed saving of "showMapBounds" in map/mission editor
• Fixed camera gets stuck in direct control
• Fixed "/unit_icon_small/icon_stub" as default for vehicles in left panel
• Fixed that gun mantlet would only work with one mantlet volume
• Fixed ho-ri1 gun mantlet
• Fixed that achievements could be unlocked in editor
• Fixed AI pathing behaviour in trenches
• Fixed wrong vehicle voice acting (engine is burning)
• Fixed squad icons not updating properly

Multiplayer
• Added new Steam networking code
• Added replays menu button (not available yet, will be part of DLC)
• Added auto refresh of session lobbies
• Added match-making session connection timer
• Added match-making status dialog title
• Added logs for match-making to improve debugging capacity
• Added slots functionality for lobby user interface
• Added mouse hover hint on rank icons in multiplayer
• Added saving of last settings of match-making
• Added saving of session list search filter settings
• Added manual slot selection by double click
• Added feature to close session slots or reserve them for friends
• Added feature to tick off game modes in match making
• Added graphic for flag capture instead of %
• Added different flag capture icon for opposing team
• Added unit details tab in match result screen
• Added preparation time to all competitive game modes
• Added profile button to result screen
• Added player name to unit transfer message
• Added score column to in-game result screen on win
• Added "+1 Early Exit" to score text in statistics screen on early exit
• Added replays support
• Added replays control dialog with fog of war switch and current player info
• Added replays file rotation (5 last games)
• Added video capture button in replays
• Added extra info to replay files
• Added balancing factor change and user disconnection tracking support for replays
• Added support of replays of different game versions (but with same build type)
• Added line coloring and add confirmation dialog for replays with different versions
• Added client-side replays recording
• Added result button to replays list page
• Added statistics dialog after replay ended
• Added save replay button to statistics screen
• Added basic spectators support (only backend)
• Added customizable methods of packet sending (backend)
• Added save battle info for each player separately (backend)
• Changed Guides button to Bonus Content submenu
• Changed Guides button to open Steam overlay
• Changed multiplayer minimum FPS to 1 (temporarily fix)
• Changed that default army is random in match-making
• Changed that default filter is "show only opened session"
• Changed that every kind of experience bonus is displayed in ranked game result screen, even if the bonus is zero
• Changed localization for experience string
• Changed special unit MP to SP (different localization)
• Increased price of Crusader AA from 375 MP to 425 MP
• Increased price of Pz4G from 400 MP to 420 MP
• Increased price of Pz2 from 240 MP to 250 MP
• Increased price of Type 4 75mm from 500 MP to 550 MP
• Increased price of Pz6E from 1200 MP to 1250 MP
• Increased price of ZSU37 from 300 MP to 350 MP
• Increased price of German motorbike from 60 MP to 80 MP
• Increased price of Japanese motorbike from 60 MP to 75 MP
• Increased price of Soviet motorbike from 60 MP to 80 MP
• Increased price of Stuh42 from 4 SP to 5 SP
• Reduced price of Su-122 from 900 MP to 800 MP
• Reduced price of KV-1 from 650 MP to 600 MP
• Reduced price of T-60 from 280 MP to 250 MP
• Reduced price of T-70 from 290 MP to 280 MP
• Reduced price of IS-2 from 1600 MP to 1400 MP
• Reduced price of T-34-76 from 420 MP to 400 MP
• Reduced price of Vickers AA from 800 MP to 750 MP
• Reduced price of SdKfz222 from 240 MP to 230 MP
• Reduced price of Pershing from 1500 MP to 1400 MP
• Reduced price of Chi-Ha 120 from 4 SP to 3 SP
• Reduced price of KV-2 from 5 SP to 4 SP
• Reduced price of Nebelwerfer from 5 SP to 4 SP
• Reduced price of Black Prince from 10 SP to 9 SP
• Reduced price of Ho-Ri I from 10 SP to 9 SP
• Reduced price of elite marksmen infantry by 20 MP
• Reduced price of elite at-infantry by 20 MP
• Reduced price of elite support infantry by 50 MP
• Removed kick button in replays
• Fixed scores of Chi-Ha 120
• Fixed scores of M4A3E2 Jumbo 76
• Fixed scores of BL-6
• Fixed scores Land Mattress
• Fixed building clipping in 1v1 Argentan
• Fixed match result screen crash due to missing unit localization
• Fixed use dummy icon in all match results tabs
• Fixed match-making status dialog height
• Fixed match-making issue when host disconnects from internet (no loss / win)
• Fixed units name display in new result screen
• Fixed missing unit cost if unit name is too long for the row
• Fixed missing effectiveness for units with value = zero. (i.e. goliath)
• Fixed +- bug in match result screen
• Fixed players display in session screen
• Fixed preparation of battle info on early exit for unranked games
• Fixed wrong score display in statistics screen
• Fixed match-making connection issue when playing with friends in one team
• Fixed create session button behavior
• Fixed issue with Join button
• Fixed match start timer causing conflict with "performance drop by players xyz"
• Fixed session screen slots not being updated properly
• Fixed crash in statistics dialog when Steam is inactive
• Fixed that kick player was not always working on session screen
• Fixed create record stream with IO_SHARED flag (backend)
• Fixed bug with initial budget value and balance factor

Skirmish
• Fixed enemy mgunners in [Germany] Caen Outskirts
• Fixed building clipping in [UK] Battle Axe
• Fixed achievement names in Steam
• Fixed an issue related to box_land1 causing vehicles stuck on few maps
• Fixed a bug where half track soldiers sometimes jump off in fog before the half track is assigned to player
• Fixed that player half track now receives proper able

Your rating: None Average: 1.7 (3 votes)
    • Date: 19.11.2016

      very nice