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Pillars of Eternity

Also known as:
Developer:
Obsidian Entertainment
Publisher:
Paradox Interactive
Release date:
26.03.2015
Off. Website:
Genre:
RPG
System:
Language:
Your rating: None Average: 7.3 (16 votes)
 

Patch 2.02

Author: Administrator Date: 29.09.15 System:

Major Fixes

  • GOG Galaxy achievements now work.
  • A party member using a movement speed modifying item now should walk at the same speed as the rest of the party outside of combat.
  • Added more optimizations for save and load.
  • Fixed an issue where some players were not able to talk to the Steward of Caed Nua to start The White March quest lines.
  • Fixed issues with Respec not working correctly with some edge case abilities and talents.
  • Fixed some problems that were being reported with self-targeting abilities (Like Frenzy).
  • Fixed problems with chanters not being able to set their chants properly after they have retrained.

 

Abilities

  • All Summoned weapons are now considered universal weapon type.
  • Fixed a number of issues with Nature's Bounty.

 

Items

  • Soulbound weapons are properly unbound when the bound soul dies.
  • Fixed issue where weapon switching recovery could go negative.
  • Draining Item Mod should only drain 15% attack speed now.
  • Shadowflame from Ninguath's Grimiore is now 4th level.
  • Removed enchantment cost of the Cumbersome item mod.
  • Lowered the enchantment cost for Spellstriking Confuse and Spellstriking Thrust of Tattered Veil.

 

Quests

  • Small Balance changes to the Alpine and Sky Dragon attacks.
  • Fixed a number of issues with the Devil of Caroc's reactivity in the soul awakening quest.
  • The Hunter's Favor should properly resolve if Thyrsc and Suldrun are killed before completion.
  • Stronghold attacks can now happen if the player level is over 13.
  • Caroc and Zahua now have a place in the stronghold.
  • Alpine Dragon is now set to never gib.
  • Vamrel's conversation will only fire once now.

 

Miscellaneous Notes

  • Quick items on the ability bar are now sorted by slot.
  • Afflictions display like other status effects on the party bar.
  • Fix a number of hotkey binding issues and bugs.
  • Accuracy for Bestiary entries now account for stances and shields.
  • Fixed a problem with Accuracy being reported incorrectly until the party enters combat.
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