Loading ...

Wasteland 2: Director’s Cut

Also known as:
Developer:
inXile Entertainment
Publisher:
Deep Silver
Release date:
16.10.2015
Off. Website:
Genre:
Adventure [+]
System:
Language:
Your rating: None Average: 10 (1 vote)
 

Patch 1

Author: Administrator Date: 12.11.15 System:

Bug Fixes

  • Fixed companions not spawning correctly at HQ after dismissing them.
  • Fixed disappearing perks on companions after dismissing them.
  • Fixed inability to open doors in Ranger Citadel and Ag Center Central Compex after using Examine.
  • Fixed Meson Cannon not properly firing on the player.
  • Fixed voice-over lines not playing in some conditions after returning to a location.
  • Fixed a bug which could cause Precision Strikes with melee attacks to not apply correctly in certain conditions.
  • Fixed a bug with Rangers sometimes running in place when conversation or cutscene stopped them.
  • Fixed a bug which could sometimes prevent selecting certain skills in the Skills screen.
  • Fixed a bug which could sometimes cause the Skills Radial menu to only show Lockpicking as a valid option.
  • Improvements to voice-over 2D/3D sound positioning in conversations and barks.

Balance

  • Increased the effects of Manic Depressive to +2/-2 to Attributes, to make it a bit more compelling to select.
  • Reduced the effects of Disparnumerophobia to +1/-1 to Attributes.
  • Increased the Applied Force line of perks slightly.
  • Increased time range for Animal Husbandry effects to take place.
  • Increased Tactical Positioning damage bonus slightly.
  • Increased the Whack-a-Mole bonus to Chance to Hit slightly.
  • Increased the Bomberman bonus to Area of Effect range slightly.
  • Increased the Long Arm bonus to Throw Distance range slightly.
  • Increased the Loose Change drop chance slightly.
  • Increased the bonus granted by Intimidating, Affable and Know-it-All, to make them more compelling to select.
  • Reduced the Improvised Explosives salvage chance slightly.
  • Removed Friendly Fire chance from Master Hunter entirely.
  • Fixed Bandit line of perks to no longer affect Submachine Guns.
  • Increased the Bandit line of perks bonus attack chance.
  • Opportunist now shows the correct bonus damage. The text was previously incorrect.
  • Increased the effective range of Opportunist bonus damage slightly.
  • Increased Big Game Hunter and Roboticist bonus damage.
  • Updated the Alarm Disarming line of perks, Ghost and Quick Reflexes. Ghost is now placed at a lower skill requirement and Quick Reflexes now grants permanent bonus Evasion. This should make them more compelling to take.
  • Removed Conductive flag from Goat Hide Armor, since it's not made out of metal.
  • Improved some old unique weapons so that they are more worthwhile to use.
  • Removed an erroneous 1.2x Field Medic skill multiplier on Mysophobic. The flat bonus healing effects still remain as described.
No votes yet