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Guns of Icarus Online

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www.gunsoficarus.com
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Your rating: None Average: 4.9 (14 votes)
 

Patch 1.4.4

Author: Administrator Date: 03.11.15 System:
New content
  • new map: 3v3 version of Clash at Blackcliff
  • costume pieces:
    -   Blood and Brass Tournament hats (male and female)
    -   Birthday hats (King and Queen)
    -   Daybane hat - workshop (male and female)
    -   Javanicus - workshop (male and female)
    -   Soulseeker mask - workshop (male)
    -   Old Straw Hat - workshop (male)
    -   Octagonal Spectacles - workshop (male)
    -   Garrison cap - workshop (male)
    -   Peaked cap - workshop (male)
    -   Trusty pipe - workshop (male)
  • decals:
    -   Hold Fast (unlocked through Clan Progression)
    -   Thick as Thieves (unlocked through Clan Progression)
    -   bless of éole - workshop
    -   Nysa Orchard Bee - workshop
    -   Wings of SoShi - workshop
    -   Polaris - workshop
    -   Grim Reaper - workshop
    -   Sandstorm Republic - workshop
    -   Imperial Order - workshop
    -   The Four of Us - workshop
    -   Cephalopod Tentacle - workshop
    -   Steampunk Dragon - workshop
    -   Ghost in My Journal - workshop
    -   I Define Balance - workshop

Features

  • Clan Progression: levels 6 to 10 unlocked, each with new rewards!
  • Practice Maps: practice maps for all region types, hooray!
  • Improved Match Loading: match start is now delayed until all players have loaded! (up to 60 seconds)
  • fireworks are back
  • added "Searching" status for social menu
  • confirmation that a friend was added
  • launcher
  • warning when pilot mid-match join to inform crew slot that role will switch
  • AI crew now listens to ship captain’s voice commands: gunning direction & repair type designation. General crew orders overwrite the voice commands, so sometimes you’ll want to order them to “All repair” or “All guns” first.

Balance
Minotaur: Increased jitter to 3.5 degrees (from 3), increased muzzle speed to 550m/s (from 350), increased AoE burst size to 10m (from 8), reduced pitch and yaw to 30 degrees in all directions (from 45), decreased rate of fire to 0.33 b/s (from 0.44), increased piercing damage to 90 (from 60), increased shatter damage to 225 (from 140), increased knockdown force to 200000 on both direct and burst hit (from 160000)

Bugfixes

  • primary dye changes the secondary color's shade on Boneyard costume
  • rope flag covering sight at rear gun on Squid
  • bottom part of dropdown menu in progress is missing
  • map coordinates are blurry
  • "win conditions" on map actually shows the map description
  • offline players aren't listed in order of the time last being online in the social menu
  • wrong images for Paritan Rumble
  • at achievement progress the hotkey is also shown
  • a random clipping flag on Northern Fjords
  • steam leaking from gun
  • typo in matchmaker tip
  • match loading screen glitch
  • can't change letter case in player names because of name "already taken"
  • some sound effects can't be heard
  • issue with dust cloud and steam layered on each other
  • the barrels of the light flak are steaming
  • hitmarker on enemy projectiles
  • spectator marker and red ship marker have almost identical colors
  • kill feed goes missing
  • balloon decal changes to an other one
  • scratched overlay when joining a match
  • loading mid-match problem
  • compass visual issue fixes
  • when private match is opened to matchmaker password is not removed
  • chat switches to global
  • captain voice chat icons for non captains on match end screen
  • title rewards for veteran achievements are showing up blank in the profile title selection
  • being listed as featured player with no reason
  • team chat becomes visible for spectators in some cases
  • deploy screen issues on multi-monitor systems
  • kill feed gets covered by deploy screen
  • clan description overlaps clan XP if the text is long enough
  • mines' sound effect gets stuck
  • ship name disappears from map
  • team indicator arrow icon glitch

Changes

  • removed duplicate "LeaveGun", “LeaveHelm” entries from controls menu
  • Traveller theme adjustments on Junker and Goldfish
  • more tutorial text
  • spectators aren't allowed to vote map
  • Junker’s default loadout adjusted
  • added “Instructions” button to workshop client
  • when choosing a new leader for a clan, choose those who played the game within 7 days first
  • matchmaker adjustments
  • menu music volume slightly lowered
  • added description for practice loading screen
  • guns’ level of distance models adjusted
  • separate spawn points for all 4 crew members
  • changed colliders on Mobula & Spire to not have “invisible walls” on ships with themes
  • adjusted the position of Goldfish’s turning engines
  • kill feed wraps to two lines for long messages, that makes following the feed much more harder

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