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Batman: Arkham Origins

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Off. Website:
www.batmanarkhamorigins.com
Genre:
Adventure
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Your rating: None Average: 3.4 (8 votes)
 

Patch 2

Author: Administrator Date: 25.08.15 System:

Singleplayer

  • Fixed instances of players being unable to continue save progress from the main menu after dying or restarting at certain scenarios. Users should be able to recover save games stuck in this limbo state.
  • Prevent user from entering an ‘infinite falling’ state when dying or restarting in certain scenarios. Users should be able to recover from save games stuck in this ‘infinite falling’ state.
  • Fixed situation where the elevator in the GCPD Sewers could ascend without Batman.
  • Properly display the Save Icon to better match the timing of when the console performs the Save action. This should help guard against users turning the console while saving.
  • In rare cases, Free Flow Focus mode was not being unlocked properly when completing Shadow Vigilante Rank 3. This has now been resolved and players who have been affected should now have the upgrade as intended
  • It was possible to get to a limbo state where the Black Mask Drug Stash side mission could not be completed properly if the user restarts at an awkward time during the final encounter. This has been corrected, and affected save files should no longer be in this state.
  • Audio would not revert to English properly if logging out the XBox profile while using a language pack if the user then starts a new game without signing in a new profile. This is now fixed.
  • Cleaned up some references to Fireteam during SP which should no longer be necessary.
  • Fixed an issue where the Story Progress would suddenly jump to 90% before the morgue, allowing user to see some of the endgame synopsis before it occurs.
  • User was unable to bypass the electric floor sequence when coming back to the Royal hotel a second time after a bug where the user can unintentionally skip the sequence the first time. This should no longer be possible.

 Multiplayer

  • Fixed issue where the game would crash when LAN-pulling during the SP to MP transition.
  • Fixed issue where the match would not end if a player used a suicide attack to kill the last Elite.
  • Fixed issue where the user was incorrectly informed that the active control point is 50m away when they are standing inside it.
  • Fixed issue where direct hits from the UAV or RC airship would not destroy scramblers on control points.
  • Fixed issue where hair would render on top of effects and distortion materials
  • Fixed an issue where a loss of internet connection would not be detected while creating a private/public lobby.
  • Fixed an issue where users would not get proper XP if they killed an opposing after getting killed themselves.
  • Fixed an issue where an incorrect Obituary would be displayed if you were killed by a player that was already dead.
  • Fixed an issue where users would remain connected to a lobby if they pulled their Memory Unit that had DLC installed on it.
  • Fixed an issue where a Joker Elite would respawn with the Nail Gun icon as his primary weapon if he was killed while the Dual Wield ability was active.
  • Fixed an issue where a would temporarily lose their sprint capabilities.
  • Fixed an issue where VOs would not be triggered properly when the Heroes were close to victory
  • Fixed an issue where the "migrating host message" would remain on screen after accepting an invite while host migration is in progress.
  • Fixed issue where the title would not revert to English when booting the title in un-supported languages.
  • Fixed issue where consumable's names and descriptions would not be in English if the user booted in some unsupported languages.
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