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Borderlands: The Handsome Collection

Also known as:
Developer:
Gearbox Software [+]
Publisher:
2K Games
Release date:
24.03.2015 (NA); 27.03.2015 (WW)
Off. Website:
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Your rating: None Average: 6.5 (2 votes)
 

Patch 24/03/2015

Author: Administrator Date: 25.08.15 System:

 General

  • Adds support for downloadable content.
  • Disc Version Only - Addressed a rare issue where the game could crash when started with 4 PSN account logged in.
  • Addressed an issue where the game could erroneously play Japanese text / dialog in the SCEE version.
  • Fixed an issue where the optional mission "No Such Thing as a Free Launch" could become unable to be completed.
  • Addressed an issue where inventory / vending machine icons could display inconsistently in a split-screen game
  • Fixed an issue where gun scopes could be misaligned during split-screen play (Borderlands 2 only).
  • Weapons specific to Tiny Tina's Assault on Dragon Keep will now remain in inventory after saving and quitting.
  • NPC and enemy subtitles will now display correctly for clients in split-screen games.
  • Fixed an issue where fire FX could display incorrectly during split-screen play.
  • Fixed an issue where controller rumble could occur for the wrong player in split-screen.
  • Addressed a rare issue where Aurelia's "Contractual Obligations" skill could fail to work in split-screen.
  • Salvador's melee attack will no longer cause FX corruption in a 4-player split-screen game.
  • Fixed an issue where client split-screen players voice chat could fail to function in an online game.
  • Fixed a rare issue where a crash could occur after selecting "Resume" from the main menu.

 

Borderlands: The Pre-Sequel only

  • The following bosses will now respawn when a player exits and re-enters a map:

    • Tiny Destroyer
    • Boomer
    • Rabid Adams
    • Giant Shuggarath
    • Bruce
    • Rooster Booster
    • Even-More-Disgusting Tork
    • Drongo Bones
    • Meg
    • CLAP-L3K
    • Lost Legion Powersuit Noob
    • Meat Head

    (Note: Col. Zarpedon's loot pool has been added to the Sentinel since Zarpedon cannot respawn.)

  • Top tier SDU upgrades can now be purchased and will no longer disappear after ending a session.

  • Addressed an issue where Maylay shields would give a damage boost to all Digi-Jack attacks and not just melee. 

  • Fixed an issue where certain sound effects could fail to play.
  • Addresses an issue where certain skills were not being correctly modified by class mods.
  • Fixed an issue where certain customizations would not be dropped in-game.
  • Col. Zarpedon's loot pool can now be dropped from the Sentinel since Zarpedon cannot respawn.
  • Addressed a rare issue where Wilhelm's robotic voice failed to replicate for clients.
  • Users will no longer experience a rare crash while listening to ECHO recordings in Serenity's Waste.
  • Players will no longer receive an "All Players Needed" message after using Digi-Jacks in a single player game.
  • Stopped the "All Players Needed" message from appearing if a player goes back to the entrance of Deadlift's lair.
  • Increased the rate at which the game checks to see if the player is looking at a usable object.
  • Various CPU performance optimizations.
  • Fixed an issue where grinding 3x purple items could result in a crash.
  • The grinder can now produce items above level 50 in Normal and True Vault Hunter modes.
  • Fixed an issue where the trophy "I Welcome Your Attack, Fool" could fail to unlock.
  • Sterwin will no longer die from Guardian attacks during the "Sterwin Forever" mission.
  • Fixed an issue where weapons could lose functionality after Claptrap's "Meat Unicycle" action package expired.
  • Aurelia players will no longer crash after joining a game hosted by a player playing as the Doppelganger.
  • Cleaned up graphical oddities that occurred after shooting certain frozen enemies.
  • Players can no longer use moonstones to grind 3x very rare (purple) items unless they are class mods.
  • Players will no longer retain "slowed" state when taking cryo damage from multiple sources.
  • Jack's Indistinguishable Projection class mod texture now appears correctly when viewed in inventory.
  • Players will no longer get stuck after saving and quitting during the "Science and Violence" mission.
  • The Chronicler of Elpis class mod will now show all of its Freeze Chance and Shield Capacity bonuses on the item card.
  • Fixed an issue where the player could lose weapon functionality if entering “Fight for Your Life” while the “Medi-bot” action package is active.
  • Improved stability when playing the “Digistructed Madness” missions in the Holodome DLC.
  • Fixed a possible progression blocker in the mission “A New Direction".
  • Fixed an issue where Dr. Spara’s dialogue was inaudible for clients.
  • Wilhelm’s ShockAbsorber footstep audio can now be heard by online clients.
  • Fixed an issue where Hanna would react erratically for client players after death in the mission “Don’t Shoot the Messenger”.
  • Fixed an issue where Eghood’s dialogue could play after he had been killed.
  • Addressed a possible progression blocker in the Holodome DLC that could occur when client players save and quit.
  • Kills made by Digi-Jacks now count toward the increased action skill duration of the skill “Best Foot Forward”.
  • Fixed a Doppelganger issue where the player could still fire his/her weapon while entering the “Fight for Your Life” animation.
  • Reduced frequency of “critical hit” callout audio.
  • The challenge “Big Game Hunt” will now only increment once for each kraggon killed.
  • Jack's Indistinguishable Projection Class Mod will now correctly increase his slam damage.
  • Addressed a rare issue where the Host player could be invisible for clients.
  • Updated an improper texture on the “Smasher” loyalty reward pistol.
  • Addressed a rare crash that could occur when fighting Flame Knuckle.
  • The Doppelganger will now get the appropriate amount of free grenades while airborne with a Bomber Oz kit equipped.
  • The Doppelganger's Projection class mod will now provide the correct gun damage bonus.
  • Aurelia’s “Privileged” class mod will now apply the correct reload speed bonus.
  • Fire rate and reload speed bonuses from Aurelia’s “Privileged” class mod will now properly apply when the mod is equipped from the backpack.
  • Bonus sniper rifle damage from Aurelia’s “Big Game Hunter” will now properly apply when the mod is equipped from the backpack.
  • A bullet will no longer be added to the currently equipped weapon when a player with Aurelia’s Silver Lining skill kills an enemy with a melee critical hit.
  • Chronicler of Elpis class mod now displays the correct shield capacity increase on its item card.
  • Aurelia’s “High Definition” class mod will now properly apply its gun damage bonus when the mod is equipped from the backpack.
  • Jack's Indistinguishable Projection class mod description now correctly indicates that the damage bonus only applies to Hyperion guns.
  • The geyser will now fire automatically when Iwajira is killed.
  • Added the Hail assault rifle to Iwajira's loot pool.
  • Addressed certain "Cult of the Vault" symbols not displaying properly for clients.
  • Adjusted Flying Sera Guardian enemies to properly award experience, activate skills and trigger second wind upon defeat.
  • Fixed a bug that allowed Nisha to dual wield weapons that weren't pistols.
  • Addressed an issue where some types of ice damage were being incorrectly resisted.
  • The Rosie's continuous damage bonus has been reduced.
  • Miss Moxxi's Probe's lifesteal bonus and critical modifiers have been reduced.
  • Fixed an issue where the “Building a Robot Army” mission could fail to advance at the “Destroy Powersuits” objective.
  • The Hellfire, Magma, and Hail splash damage DoT status effect will now tick for the correct amount of damage.
  • Players can now discover the ‘Cult of the Vault’ symbol in Titan Robot Production Plant.
  • 'Tread Carefully' challenge - Players can now successfully complete the challenge by destroying five power suits without triggering any power cores.
  • 'Death from Above' challenge - Players will now be alerted that they have unlocked a customization head after completing tier five of the challenge.
  • The effective range of the ‘Blaster’ and ‘Spitter’ type laser guns has been increased.
  • The Holodome overchargable jump pad will now be able to be overcharged if the player shoots the overcharger before activating the optional jump pads.
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