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Borderlands 2

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Off. Website:
www.borderlands2.com
Genre:
Shooter
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Your rating: None Average: 8.3 (13 votes)
 

Patch 06/02/2014

Author: Administrator Date: 25.08.15 System:

General

  • Added an “Expansion” sort option to the mission log, which allows you to sort missions by the DLC that contains them.
  • Added a ColorBlind mode (the option can be found in Main Menu > Options > Video).
  • Addressed an issue when scrolling through player inventory in vending machines before it finishes loading.
  • Addressed an issue where Golden Keys would reset to zero if the user attempted to redeem more than 255.
  • Addressed an issue with The Bee shield applying incorrect damage when using explosive weapons.
  • Addressed an issue where clients would be unable to pick up some items.
  • Addressed an issue where enemies could be healed by rockets if they were near a Siren using Restoration.
  • Addressed an issue where Deathmark and Thoughtlock FX would display incorrectly on some enemies.
  • Addressed an issue where Zer0’s “Execute” skill will flash on screen when entering Deception without having Execute trained.
  • Addressed an issue where Zer0’s Deception HUD would occasionally persist after Deception had ended.
  • Addressed an issue where the camera could sometimes become stuck in a third-person view when entering a vehicle.
  • Addressed an issue where Gaige failed to emote when summoning DeathTrap.
  • Addressed an issue where Gaige’s “One Two Boom” orb could not be exploded by E-Tech weapons.
  • Addressed an issue where Raving Retribution projectiles would sometimes cause damage to Krieg. Flame Flare made this issue more likely to occur.
  • Addressed an issue where Buzzaxe Rampage would not reset from Release the Beast during fast travel.
  • (Bloody Harvest DLC) Addressed an issue where projectiles would pass through Pumpling’s head without causing damage.
  • (Bloody Harvest DLC) Addressed an issue which caused Sully the Blacksmith to only throw hammers and not use his other attacks.
  • (Mr. Torgue/ Ultimate Vault Hunter Upgrade Pack 2 DLC) Addressed an issue where an overpowered Hoplite shield would drop player health to zero.
  • (Ultimate Vault Hunter Upgrade Pack 1 DLC) Addressed an issue where the Butcher shotgun reload would go out of sync for clients.
  • (Ultimate Vault Hunter Upgrade Pack 2 DLC) Addressed the opening which allowed players to grenade jump over the walls in Digistruct Peak.
  • (Tiny Tina DLC) Addressed  a minor texture issue on Salvador’s Dragon Keep skin.

Permanent Hot Fixes:

  • Addressed an issue where the Psycho’s Blood Blister class mod modified the Boiling Blood skill, instead of Blood Bath.
  • (Mercenary Day DLC) Addressed an issue where Timothy would fail to emote on clients.
  • (Tiny Tina DLC) Added Dragon Keep head customizations to Dice chests.
  • Made Loot Hunt item changes permanent.

o   Increased Explosion Size for Flakker

o   Increased Damage and Grenade Explosion Size for Kerblaster

o   Increased Explosion Size for Cobra

o   Increased Explosion Size for Boom Puppy

o   Increased Damage, Explosion Size, and Control for Sky Rocket

o   Vladof Rocket Launchers have increased Damage and Faster Reloads

o   Dahl SMGs have increased Stability

o   Increased number of shots fired for Boneshredder

o   Bandit SMGs have increased Magazine Size and Damage

o   Increased Number and Damage of Bunny Bombs for Bunny

o   Increased Damage and Radius of Secondary Explosions for Logan's Gun

o   Increased Explosive Power at Bite for The Teeth of Terramorphous

o   Increased Damage and Baby Gun Power for Baby Maker

o   Secret Bonus for Morningstar Upgraded

o   Increased effectiveness of Twister

o   Bandit Assault rifles have increased Clip Size

o   Tediore pistols have increased Magazine Size

o   Increased Critical Damage for Lady Fist

o   Maliwan Rocket Launchers have increased Reload Speed and Status Effect Chance

o   Increased Damage and Explosive Radius for Landscaper

o   Increased Magazine Size, Damage, and Reduced Self Damage for Gunerang

o   Increased Damage for Octo

o   Increased Damage and Projectile Radius for Fastball

o   Increased Damage and Ricochets for Tidal Wave

o   Hyperion pistols have increased Magazine Size and Accuracy Recovery

o   Increased Damage for Madhous

o   Increased Skill Recharge Time and Damage for Little Evie

o   Increased Damage and Accuracy for Veruc

o   Increased Damage and Magazine Size for Gub

o   Bandit pistols have increased Magazine Size

o   Increased Damage and higher Elemental Effect Chance for Longbow

o   Increased Accuracy and Critical Hit Bonus for Fremington's Edge

o   Increased Damage and Magazine Size for The Emperor

o   Bandit shotguns have a Faster Reload and an additional shot in the Magazine

o   Increased Explosion Size and an Extra Shot in Burst Fire for the Hornet

o   Dahl pistols have increased Stability and larger Magazine

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