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StarDrive 2

Also known as:
StarDrive II
Developer:
Zero Sum Software
Publisher:
Iceberg Interactive
Release date:
09.04.2015
Off. Website:
www.stardrivegame.com
Genre:
Indie
System:
Language:
Your rating: None Average: 6.6 (14 votes)
 

Patch 1.0d

Author: Administrator Date: 25.08.15 System:
  • The "Hostile Threats" slider will now remove all neutral threats (crystals etc) from the galaxy when set on the Lowest setting.
  • A new "Disable Attacks" option is now added to the galaxy creation menu. This will disable all attacks by neutral factions - pirates, monsters, remnant, etc. Any event which spawns a fleet as a dynamic threat is switched off with this option
  • Fixed fighters spinning off if the game was paused and unpaused as they took a shot that didn't kill them
  • The random bleepy bloops, GNN, and Diplomacy screens are now properly tied to the volume sliders in the options menu
  • The AI will now limit its use of moles to a more manageable amount
  • It is now far easier to kill both moles and spies on defense; this is a two way street, as the AI has the same benefits
  • If a ship has its engines knocked out or is otherwise disabled, then it will come to a halt. This should fix any errors seen with ships flinging off into space
  • Fixed draylok titan shield not working
  • Fixed a couple more ship designs that were wonky
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